List of General Changes

Work in progress.
 * 1) Rates 5x/5x/5x, MvP Card 1x.
 * 2) Multi-leveling allowed.
 * 3) No exp limit upwards: Players are able to obtain full experience points from monsters above their level, including 10 or 20 levels above.
 * 4) 200% EXP if Mob is 30 lvls above: This encourages players to fight against stronger monsters since these will grant double their experience points if your base level is 30 levels lower than the monster.
 * 5) 1% of their total EXP received if player is 15 levels above: Defeating monsters who are 15 levels above the player's Base Level will grant close to no exp (1% of what they offer), encouraging leveling up through fighting tougher monsters within a party or by going solo with the proper equip and skill.
 * 6) Desperado RO is using Pre-Renewal EXP tables instead of Renewal tables, meaning the user requires more exp to level up from lv1 to 99 compared to how it was in Renewal. Rates increased from 2x to 5x. Please use @rates within the game for more information.
 * 7) Monster's flee is no longer increased by their Base Level: In Renewal, monsters increase their Flee rate by their Base Level, making it impossible for users with low level and Dex points to hit them. In Desperado RO this has been modified so every player can attack high-level monsters (very similar to Pre-Renewal), but be careful with high-flee base monsters!
 * 8) Character and Guild names can now have the following characters: [ ]!?*.:-.
 * 9) No skill failed message appears upon failing Envenom or Snatcher skills (No more "Skill failed" spam on Rogues).
 * 10) Einbech and Yuno fields have been expanded, and with this, new places can be reached (more to come).H3qRFgR.gif
 * 11) Low level cards have been buffed to make it good enough for both low and high levels: Modified Cards.
 * 12) Refining any type of weaponry increases its magic attack. In Desperado RO, some weapons have added Matk.